James Darin Spells

Spells are incantations, or jinxes, commonly used for battling Dark Wizards or for dueling; but there are some charms, like the Amnesia Charm, that aren't used for dueling.

A
Afflicto Description: Afflictus curse. Causes mass pain to the victim

Pronunciation: (UH FLICK TOE)

Etymology: Afflictus is Latin for pain

Realm: Fire Amnesia Charm Description: The Amnesia Charm erases one's memory of the entire day for the entire day

Realm: Air Attende Description: Casts a bright red signal in the air

Pronunciation: (AH TEND AY)

Etymology: Attende is Latin for mark

Realm: Air Attono Description: Stuns the victim

Pronunciation: (AT OE NOE)

Etymology: Attono is Latin for stun

Realm: Earth

E
Evito Mansarus Description: Killing Curse

Pronunciation: (I-VEE-TOE-MAN-SIR-ISS)

Etymology: Evito is the Latin word for 'kill' or 'murder' and Mansarus is Latin for 'permanent' or 'lasting'

Realm: Fire Excido Description: Disarms your opponent

Pronunciation: (EX SIH DOE)

Etymology: Excido is Latin for 'lose'

Realm: Water

I
Indico

Description: Indico is a spell that will reveal something, through a crystal orb, any word may be added to the end of Indico

Pronunciation: (IN-DIH-COE)

Etymology: Indico is the Latin word for 'reveal' or 'show'

Realm: Earth

L
Lux Description: The spell creates light

Pronunciation: (LUX)

Etymology: 'Lux' means light in Latin

Realm: Fire Laxus Description: This spell can unlock cages and doors

Pronunciation: (LACKS-ISS)

Etymology: 'Laxus' means free in Latin

Realm: Air

M
Mollesco Description: Freezes the victim for an hour

Pronunciation: (MOLE ESS COE)

Etymology: Mollesco is Latin for still

Realm: Water

R
Remedium Description: Remedium cures your opponent from a different spell

Pronunciation: (REH MID EE UM)

Etymology: Remedium is Latin for cure

Realm: Water

S
​Sana Redire Description: This spell is used to heal gashes and return the blood back to the victim

Pronunciation: (San-Ah Re-Die-Er)

Etymology: Sana is Latin for heal, Redire is Latin for return

Realm: Water Somnum Description: The spell knocks one unconscious

Pronunciation: (SAHM NUM)

Etymology: Somnum is Latin for sleep

Realm: Earth

T
Tollendum Description: Tollendum is a spell to conclude using the crystal orb

Pronunciation: (TOE-LEND-UM)

Etymology: Tollendum is Latin for 'to get rid of'

Realm: Air

V
Vocare

Description: The spell summons an object if within 30 feet of the caster, any word can be added after this incantation

Pronunciation: (Voe-Care)

Etymology: Vocare is the Latin word for 'summon'

Realm: Air ​Volito Ascenderae Description: Makes the designated object float

Pronunciation: (Voe-Lee-Toe Ah-Send-Er-Ay)

Etymology: Volito is Latin for ' to fly or to hover' Ascenderae is Latin for 'to ascend'

Realm: Air